Tag Archives: submission

Undertaker Now 19-0 after WrestleMania 27

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I may not follow the WWE these days, but I’m still a huge Undertaker fan. I would like nothing more than to see him immortalized by retiring after going 20-0 at WrestleMania. Last night, Undertaker got one step closer to this by beating Triple H in a No Holds Barred match with his signature submission move, the Hells Gate. Prior to last night, his record at the event looked like this:

WrestleMania VII (1991) - Jimmy Snuka
WrestleMania VIII (1992) - Jake “The Snake” Roberts
WrestleMania IX (1993) - Giant Gonzalez
WrestleMania XI (1995) - King Kong Bundy
WrestleMania XII (1996) - Kevin Nash “Diesel”
WrestleMania XIII (1997) - Sycho Sid
WrestleMania XIV (1998) - Kane
WrestleMania XV (1999) - Big Boss Man
WrestleMania XVII (2001) - Triple H
WrestleMania XVIII (2002) - Ric Flair
WrestleMania XIX (2003) - Big Show & A-Train
WrestleMania XX (2004) - Kane
WrestleMania XXI (2005) - Randy Orton
WrestleMania XXII (2006) - Mark Henry
WrestleMania XXIII (2007) - Batista
WrestleMania XXIV (2008) - Edge
WrestleMania XXV (2009) - Shawn Michaels
WrestleMania XXVI (2010) - Shawn Michaels

And now you can add in:

WrestleMania XXVII (2011)- Triple H    Read More »

PS3 Review: WWE Smackdown vs Raw 2010

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svr20101

I always start off these reviews by saying this…I am no longer a fan of the WWE (I stopped following it in about 2001 or so, back when it was still the WWF). I do not watch it during the week, I don’t follow it online. All I know about whats going on in the WWE is based on each edition of Smackdown vs. Raw that comes out, so my knowledge is generally limited. That being said, I LOVE playing the Smackdown vs. Raw games (to hearby be referred to as SvR), and I tend to purchase the newest edition each year. Normally, there are some minor changes every year, but this years edition (2010) surpasses them all, and I think it is safe to say that SvR 2010 is the best wrestling game ever made.

I guess I will start with the actual in-ring gameplay. SvR 2010 now allows each wrestler to perform 16 strong grapples, as opposed to the old school 8, which means that each wrestler now has a move set that is twice as large. You use the right analog to perform a quick grapple, which is usually a cheesy weak move that wont do much damage, but is a great way to get in a cheap shot (usually a punch, kick, elbow, or quick takedown.) Then if you hold R1 while using the right analog, you will initiate a strong grapple. These are the big, devastating moves such as power bombs, choke slams, suplexes, DDTs, and all that other good stuff. Depending on the direction you push the right analog will result in different holds. For example, R1 and left on the analog will initiate a wrist hold, and R1 and up will start an up-close true wrestler grapple. Once the grapple is initiated, pushing the right analog in any of the four basic directions will result in a different move being performed. So that’s where you get your 16 moves from…four different grapple holds, and four moves for each grapple. You can assign which moves you want for each hold from a menu screen, and there are literally hundreds of moves to choose from. Oh, and lets not forget the grounded grapple moves. When an opponent is lying on the mat, you will be able to perform up to six different moves, depending on where you are standing (head, side, or legs), and if he is lying on his back or face-first.
wwe-smackdown-vs-raw-2010-ss-02 Read More »