Posted by Rob on March 29, 2010 – 11:59 pm
Filed under Video Games
Tagged as big bad bob, bigbadbob, borderlands, combat, elika, first impressions, gamefly, god of war III, gold, PlayStation 3, prince of persia, PS3, ps3 review, trophy

I got Prince of Persia in from Gamefly today, and decided to leave God of War III alone tonight so that I could check it out. I had tried the game about a year ago (had actually earned 6% of the trophies playing for about an hour when Steve brought it over), and I remember liking it, so it’s been on my queue waiting for a shot. While the game looks and feels good, I still have some early complaints.
One of the first things I noticed is the awesome look of the game. The characters are done in cell shading (a la Borderlands) and are very crisp, clean, and look like they came out of an awesome comic book. So the game is all about navigating the world, obtaining energy orbs. To do so requires the Prince to be extremely acrobatic as he leaps between ledges, up walls, and across roofs. There is little combat, but that’s not my biggest complaint. The story is good, and the gameplay further develops the story as you go (by talking to your partner Elika), so the basics of the game I like.

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Posted by Rob on March 29, 2010 – 4:21 pm
Filed under Video Games
Tagged as 360, 3D, big bad bob, bigbadbob, boston, castle crashers, crackdown 2, DS, exhibition, facebook, forgotten sands, FPS, hynes, joystiq, left 4 dead, pax, pax east, pc, podcast, prince of persia, red dead redemption, red steel 2, skate 3, sumo sack, swag, xbob, xplay
There was quite a lot to do at PAX East, and since I got a lot of the specifics out of the way in other posts, I will be able to give a general overview of the weekend here.
We first stepped into the Hynes Convention Center around 3:30ish on Friday afternoon and started checking things out. The first floor of the convention center was dedicated to basic stuff such as checking in, the PAX merchandise stand, and other stuff. There were a lot of internet notarities selling their wares, as well as a lot of table top game providers. There were two rooms set aside on the first floor for free-play table top, meaning you and your friends could go in there, pick out a board game (and there were a lot to choose from), and kick back and play. After checking out the first floor, we made our way upstairs to the second floor, where the main exhibition room was. Read More »