Tag Archives: PlayStation 3

My Skyrim: The First Twelve Hours

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I’ve spent a good chunk of time with Skyrim yesterday and today and I wanted to talk about my experiences within the game. This isn’t a review but more of a run-down of my character and the stuff he’s encountered. I won’t go into too many specifics so don’t worry about spoilers.

Let’s start with my character who I named Roland. I wanted to create a rogue/thief/assassin type character for my first playthrough so I went with the Wood Elf since they have an aptitude for stealth and archery (and I also liked his ability to have wild animals fight for him). As you level up you can assign your character perks from different skill trees. Here’s what I’ve been assigning to Roland to make him one heck of a sneaky archer:

  • Archery: In Oblivion I was unimpressed with archery and found it to be too weak. In Skyrim wielding a bow is as deadly as a sword, so once I saw how devastating the bow was I focused on archery as Roland’s main form of combat. The archery branch has several perks that increase the damage of regular bow attacks, the chance of hitting a critical attack and the chance of staggering an opponent. There are also non-damaging perks like increased arrows found on bodies, the ability to zoom in and the ability to slow down time while zooming in. All this, combined with the fact that arrows don’t count against the weight capacity that you can carry, make the bow a great weapon to play. Read More »

Fallout: New Vegas Will Be My Next Platinum

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Yup, it’s official…Fallout: New Vegas will be the next Platinum trophy I snag. I’ve gotten through all of the annoying trophies such as the casino and caravan ones and I have received all the trophies for using all the different weapons. I’ve also completed the game on three different occasions, so I have unlocked the trophies associated with siding with Mr. House, with Caesar, and for going rogue as a wildcard. Today I broke the casinos so the only thing left standing between me and that beautiful chunk of Platinum is completing the NCR story missions. The tricky stuff is over, all I have to do is play on until the end. It’s going to be a sweet Platinum indeed.

The Simpsons Arcade Game FINALLY Being Ported to XBLA…Probably PSN

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I have a lot of fond memories of arcades. Whether it was my aunt giving me $20 each time she took my sister and I to Discovery Zone or hitting up the arcade in Oneonta where they gave you free quarters for each good grade on your report card, I always had a blast. Running up to an awesome looking machine, popping in a shiny quarter, and playing alongside friends, family or complete strangers made up some of the best times of my childhood. Being the avid Simpsons fan that I am, it probably comes as no surprise that one of my favorite arcade games of all time is The Simpsons. I remember beating it for the first time when three friends and I were on a Cub Scout camping trip and there happened to be an arcade at the campsite! I also remember playing this arcade whenever we went to the Ground Round on Long Island (you know, the restaurant that had the popcorn as their “free bread service” and had ice cream sundaes in baseball helmets for dessert). Oh man, what a way to digress. The point of this rant is to inform you that this most excellent arcade game is in the midst of being ported to the 360 for sure, with a big possibility of the PS3 also.

The game popped up for listing in Australia, meaning it’s in the works. The company that is supposedly developing the game is Backbone. This makes sense…Konami is the company that developed not only The Simpsons arcade game but also the company that developed the X-Men arcade game. AND when the X-Men arcade game was ported to XBLA and PSN earlier this year, guess who the developer was…BACKBONE! Soooo a listing showing Backbone working on a Konami arcade game makes sense. While the listing only mentioned the XBLA version, I’ve got my fingers crossed for a PSN version. With the X-Men port, XBLA received it a month or two before PSN, so chances are The Simpsons game will have the same deal. Read More »

PS3 Review: Lord of the Rings: War in the North

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That scary dude is Agandaur, and I think he raided the Witch King’s closet

I’m a pretty big Lord of the Rings fan. My mother tried reading The Hobbit to me when I was like eight years old. I’ve read The Lord of the Rings series at least four times, possibly five. I own and cherish the lame 1970′s Hobbit movie. And I spent probably $500 or more on The Midde-Earth CCG game when I was a teenager. So when I heard there would be a Lord of the Rings game that took place at the same time as the War of the Ring, I was pretty darn excited. Oh, and did I mention it’s been developed by Snowblind (the studio behind one of the best hack-and-slash/ dungeon crawlers ever; Champions of Norrath: Return to Arms)? I was so excited I actually decided to pass up Uncharted 3 for the time being so that I could check out Lord of the Rings: War in the North. While it’s not the perfect game, it makes for an above-average RPG that any fan of Tolkien’s work will enjoy.

According to War in the North, Minas Tirith and Rohan are not the only areas threatened by the forces of Sauron. To the northwest of these cities, a necromancer named Agandaur is raising an army of orcs and trolls in support of Sauron. It is up to a different fellowship of heroes to defend this area of Middle-Earth while the Fellowship we all know (Gandalf, Frodo and company) head east in an attempt to destroy the One Ring. This new, smaller fellowship is made up of three heroes; Eradan, Farin and Andriel. These heroes are tasked with hindering Agandaur’s actions and defending western areas such as the Shire and Rivendell. The game draws heavily from Peter Jackson’s trilogy in a visual sense, and you will recognize the looks of creatures like orcs and trolls, as well as major characters like Aragorn and Gandalf. As a fan service to other Tolkien nuts, you will also recognize names and areas that are never or barely mentioned in the movies such as Radagast the Brown, Gundabad, Elladan, and Ettenmoors. If you can’t tell the difference between Elrohir and Gwahir you may not be as awestruck as people familiar with Tolkien’s work, but that won’t stop you from enjoying a really solid RPG.

You were wrong if you thought Legolas and Gimli were the only elf-dwarf tag team around Read More »

One Week til Skyrim

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A week from now, on the epic day of 11/11/11, Elder Scrolls V: Skyrim launches from retailers to fire up a world of anxious gamers. This is not only my most anticipated title of the year, but I’m pretty darn sure I haven’t been this excited for a game ever (previous contender was Bethesda’s other masterpiece, Fallout: New Vegas). I first got introduced to the Elder Scrolls series when I made Oblivion my first PS3 game purchase after getting the system. I had heard how amazing the game was and how much replay value there was so I just had to check it out. I was blown away by the depth of the game, from the vast environment to the character creation to the seemingly limitless number of quests to undertake and dungeons to explore. The Shivering Isles expansion did so much more for the game and is probably one of the best pieces of DLC ever assembled. Plus it took me well over two years to beat the game since I would always get sidetracked into some other side quest and totally ignore the main quest.

With all that being said, I am really looking forward to losing myself in Skyrim. The graphics blow away those of Oblivion, the new dual-wielding combat system sounds awesome (you can now have one item in each hand, be it a weapon, shield, or magic spell), and the inclusion of dragons, and LOTS of dragons at that, (plus TROPHIES) mean this is going to be one epic game. I’ve had it pre-ordered for quite a few months now and I’ve just been waiting relentlessly for release day. Next Friday can’t come soon enough!

PS3 Review: Batman: Arkham City

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What makes a video game based on a comic book super hero perfect? Is it an original story that you can see unfolding on paper just as well as it comes to life on the TV screen? Is it great visuals and voice acting that make it seem like you’re watching a movie? Is it having a great supporting cast of villains and other heroes who either hinder or aid the super hero? It is all these things, and one more; a successful video game adaptation of a super hero let’s you “feel” like you’re in complete control of the guy under the mask, cape, and tights. Rocksteady got this formula down right with Batman: Arkham Asylum, and they’ve done it again with the sequel.

The biggest thing that Batman: Arkham City has going for it is that the Batman you are controlling feels like Batman. Batman is not a hero possessing super strength and speed…in the game he slow, controlled and methodical. Batman is known for his wide array of gadgets, and there are plenty to use from the batarang to the grappling hook to a freeze bomb. Batman is also known for his criminal science skills, and as the great detective you will be analyzing crime scenes to discover evidence, interrogate henchmen and use your intellectual knowledge to solve a whopping 400 puzzles left behind by my favorite Batman villain, the Riddler. All in all, the game stays true to Batman, and this dedication to the source material make Arkham City THE BEST super hero video game of all time.

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Joker is a Fan of Lost

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I’ve been playing through Batman: Arkham City for the past few days and I’m really enjoying the game. Everything from the gameplay to the storyline to the crisp graphics are amazing. And then they go and throw in a little treat for Lost fans, and I couldn’t  believe it. I went online and sure enough someone else had found it and went through the trouble of putting it on the ol’ youtubes. It’s not really a spoiler, and it is story-related, so you won’t miss it if you’re currently playing through the game (unless you’re not listening carefully.)

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What’s the Deal with “Online Passes” in Today’s Games?

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Within the past few months, more and more games are requiring an “online pass” to play online. Granted, the code is provided in all new packages of the game. So you run into this problem when you either buy a game used or rent a game, in that you will have to pay $10 (every one I’ve seen has gone for $10 so far) in order to play online. Is this fair to gamers? The game companies think so.

The Defense:

Game developers believe they have a right to charge people who did not purchase the physical game $10 to access the online co-op and multiplayer features. They argue that they should be properly compensated for the time and effort they put into creating and maintaining these modes.

My Argument: Read More »

Batman: Arkham City Has Swooped In

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I’ve been nervous in regards to Gamefly’s delivery speed as of late. It took them seven days to receive the last game I returned to them, and I was expecting to wait four-five days for them to deliver Batman: Arkham City. Yet I was pleasantly surprised to find it waiting in the mailbox today (so I only waited two days). This has been one of my most-anticipated titles of the year and I can’t wait to dive in and punch some goons in the face!

The game is already in my PS3 and the updates are a-downloadin’. I probably won’t actually play until tonight, after I spike Shell’s ice cream with some of my patented “Nyquil Chocolate Sauce.”

Twelfth Platinum Trophy: inFAMOUS 2

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I’ve been on a gaming spree the past two days. With Batman: Arkham City coming in either today or tomorrow from Gamefly, I wanted to finish up my quest for the inFAMOUS 2 Platinum before it got here. So I put a good chunk of time into the game yesterday morning, afternoon, night, and then finished it up this morning. It was a lot of fun, and was one of my easier Platinums.

I took my time with my first playthrough, as a good guy, on easy. I did all the side quests, found every one of the 320ish blast shards scattered around the city, unlocked all the powers, played a bunch of the user-created missions, collected all the dead drops…I did it all. Since I played it on easy it was quite the cake walk, and I had a real blast running around and exploring the city stress-free. Oh, and back to blast shards…they are nowhere near as annoying in the first game. One of the last powers you can unlock is called “blast shard sense” and when you search for blast shards now the nearest one shows up on the map, regardless of how far away it is. So once I unlocked that I spent about two hours running back and forth through the city picking up the last few shards I had missed, but at least it was a sure-fire way to find them all painlessly. This is something I wish they had for the first inFAMOUS game… Read More »

inFAMOUS 2 Will Be My Next Platinum

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First off, let me get this off my chest… inFAMOUS should have been Platinum #12. I picked it up for free from Sony’s “Welcome Back Program” and have 98% of the trophies. The only thing holding me back from the sweet, sweet Platinum is a stupid collectible trophy. Through the course of the game you can pick up items called blast shards that increase your power, and there is a trophy for finding them all. Problem is that they don’t appear on a map until your almost on top of them, and this kind of tracking system is near impossible in a sandbox game like inFAMOUS. So yeah, when I look at my trophy count for inFAMOUS that 98% just slaps me in the face.

Now inFAMOUS 2, that’s another story. When I traded in my fat console for a slim one, I ended up snagging the inFAMOUS 2 bundle. Luckily Sucker Punch learned from the first game and finding all the blast shards is no longer an issue. One of the last powers you can unlock in the game allows you to see the nearest blast shard, no matter how far away it is. After unlocking this I spent about two hours running across the city picking up every last one of those suckers, and that trophy is now out of the way.  Read More »

My New PS3 Is Here

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My new PS3 came in from Amazon today, and I’m already in the process of getting it back to normal. There are a couple of things I want to note:

  • With the credit from my fat PS3 trade-in, as well as previous game trades I had saved up, I was able to pick up the 320GB inFamous 2 bundle (sure blows my old 80GB away)
  • While I love inFamous and couldn’t wait to play the sequel, I didn’t want to own it. I was planning on returning the game to a local retailer for credit I could have used towards Skyrim or something, but the game has a big ol’ “NOT FOR RESALE” sticker on it, so that ain’t gonna work
  • The new slim system may be a tad uglier (I like the fat PS3′s shininess) but it is sooo damn small and light. Amazing!
  • The controller feels a little lighter, but I don’t know if it’s because they improved it or if it’s missing three years worth of gamer sweat
  • I love that the USB cable that is now bundled with the system is 3x longer than the old one. That thing was way too short Read More »

New PS3 is on the Way Thanks to Amazon

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I recently told the sad story of how I traded in my PS3 since it was on its last legs. I guess this is part two of that story, in that I have ordered my replacement PS3. It took some doing, but in the end it all worked out.

Amazon received and processed the PS3 yesterday. Amazon quoted that I would receive $160 if it was in “like-new” condition and $138 if it was in “good” condition. Now when I sent it in I had a feeling it might be only considered “good” since I was missing the video cables. Not that I was missing them, they were just stuck somewhere in our storage unit since I had been using an HDTV to that point. So I was hoping for the $160 but expecting the $138.

I get the e-mail from Amazon telling me they processed the order, but they only gave me $48. I couldn’t believe it. I was wondering what the issue was, because I didn’t think that a missing cable would cost me over $100 in trade-in value. I went onto Amazon’s site and looked up my trade screen, and they claimed they were giving me $48 because it was in “acceptable” condition due to a missing instruction manual. That was a mistake on their part, since I did include the instruction manual with the package. Seeing how this was the case, I contacted Amazon through their chat to see if I could get this resolved. Read More »

My Catchphrase: “Sweet BBQ Chunks”

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That’s right, I’m publicly making my personal catchphrase known. It’s “Sweet BBQ Chunks”, and rather than a noun it is an adjective to describe something totally awesome. I initially used it to describe a guy I worked with at Wal-Mart who worked in the deli and made the bbq chicken nuggets that they sold there.

It really came into affect when I worked at the Ponderosa in Oneonta. I don’t know how I first uttered it, but someone either asked me how something was or told me they were going to do something, and the phrase “sweet bbq chunks” came out of my mouth. My co-workers liked it, so I kept using it to describe how the food on the buffet was or to acknowledge something someone said.

Ex- “How are those instant mashed potatoes coming?” “Sweet bbq chunks.”

Read More »

RIP PS3: 11/8/08- 9/12/11

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It’s been almost three years and my fat 80GB PS3 has begun to show it’s age. It’s been noisier than ever, and I’ve been having quite a few game freezes and crashes and what not. Initially I attributed it to the wonky interwebs connection I have here, but then when I started to just play offline and it still happened I realized my system was just getting old and used. My biggest problems were with both Resistance 2 and Resistance 3, in that when I died the game would freeze and never load up the last check point. It also happened while playing LittleBigPlanet 2, Back to the Future, and Comix Zone.

I’m sure it’s a combination of many things. First off, it is a three year old system, and they just don’t make ‘em like they used to. Secondly, my PS3 has a ton of game time logged into it, and it definitely gets more use than the above-average system does I’d wager. Thirdly, it’s been through quite a bit. I’ve traveled with it many a time so I’m sure it got bounced around a little despite my careful packing procedures. And lastly, it did get hit in a thunderstorm in July while we were on vacation, so I think that definitely has a lot to do with it.

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PS3 Review: Dead Island

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I think I was one of many who were captivated by the awesome teaser trailer released for Dead Island several months back. The trailer looked too good to be true, and it appeared that the PS3 would finally be getting something it was lacking…a FPS zombie kill fest. One of the 360′s advantages is it’s hold on this genre with the Left 4 Dead series. So does Dead Island live up to the hype? Does it succeed in matching the awesomeness that is L4D? Read on to find out.

Dead Island takes place on an island resort in New Guinea where a zombie infestation suddenly occurs. The peaceful, beautiful, lush island is soon overrun with the undead and the player is given the simple task of surviving. That’s about all the story you’re going to get. There are four different characters to choose from, each with his/her own backstory. Yet these backstories seem pointless as there is very little story otherwise. There are some cutscenes here and there to coincide with completing a quest but they are more filler than worthwhile content. Now many times you will hear be complain about how a game is lacking due to a lack of story, but not with Dead Island. It’s the kind of game that doesn’t need a true story, as it’s more important (and fun) to explore the huge environment on your own. In this respect the game reminds me of Elder Scrolls IV: Oblivion, in that I could really care less about a story as I was too busy doing whatever the heck I wanted to do.

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Resistance 3 is Out, Dead Island Sneaks In

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Believe it or not, after thinking about my choices and talking with friends, I’ve decided to scrap my pre-order of Resistance 3, and instead go for Dead Island. That may be shocking to hear, seeing how I spent so much time talking about Resistance and I’ve barely said two peeps about Dead Island. But in the end, it came down to replay value, and Dead Island will give me more game for my money than Resistance 3 will.

Resistance 3 offers a campaign that can be played either solo or with a friend, as well as a couple of the usual competitive multiplayer modes. That’s right…the awesome eight player co-op mode from Resistance 2 has been scratched. Now everyone should know by now that I’m not a fan of the multiplayer scene (because I suck), so I won’t be touching that at all. That just leaves a campaign, and it’s probably not too time consuming at all. So all in all, I’ll probably go through two playthroughs at most and then be done with it. Then it will just sit around, collect dust, and eventually be traded in for less than half of what I paid for it.

Then there’s Dead Island. Read More »

Preparing for the Fall “Video Game Overload”

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Yes, that time of the year is on hand again…the prime time for new video game releases. Usually there are one or two games I consider “must-haves” each year, but this particular year is unusually chock full of great new releases. In fact, all the games that I will be wanting to snag early on are sequels to some of my most beloved franchises, which make things extra hard. What makes things super extra hard is that all these new games are coming out, and I have no income to pick them up! The titles I’ve got my eye on this year are:

  • Resistance 3
  • House of the Dead: Overkill- Extended Cut
  • Uncharted 3
  • Elder Scrolls V: Skyrim
  • WWE ’12

As you can see, every one of those games are sequels to some hard-hitting franchises, so I already know what to expect from each via playing their predecessors. So what’s a poor gamer to do with all these great games just begging to be purchased and played? Why, trade in your old games of course! Read More »

Gearing Up for Resistance 3 by Going Trophy Hunting in Resistance 2

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I’m a huge fan of the Resistance series on the PS3, and played the heck out of both games…especially the co-op missions in Resistance 2. With Resistance 3 less than a month away (comes out September 6th) I decided to trade a few games in to Amazon so I could use the credit to pre-order the brand-spanking new game and have it in my hands on release day. But it is a month away, so what am I to do in the mean time?

I decided to revisit Resistance 2 for two reasons. First, I wanted to re-immerse myself in the game’s campaign mode, and have begun working my way through that. Secondly, I’m on a trophy quest to snag a bunch of missing trophies! I picked up most of the ones I was missing between yesterday and today, so now I only have a couple left. Unfortunately, most of those missing ones are for the competitive modes, and I’m just not a fan of those! The last few trophies separating me from Platinum Paradise are: Read More »

House of the Dead: Overkill: Extended Edition Coming to the PS3

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About two years ago I reviewed House of the Dead: Overkill for the Wii and praised it’s awesome gameplay and ridiculously, over-the-top 70s horror movie story. It is hands down one of my favorite Wii games and I definitely consider it a standard to hold all other rail shooters against, not only for the zombie-killing fun, but also for the great story (something that is lacking in most rail shooters.) Well, I heard the great news today that come October 25th, House of the Dead: Overkill will be making its way to the PS3, complete with Move-treatment. The following information has been confirmed:

  • Will be playable in HD-gloriousness
  • Can be enjoyed in 3D if you so desire
  • The many awesome cutscenes have been revamped
  • Being the “extended edition”, there are at least two totally new levels
  • There are also two new game modes
  • There will be new enemies
  • There will be new weapons
  • The boss fights have been improved (which I assume means they will be harder) and the final boss fight has been extended
  • Two-player local co-op
  • Trophies (let’s hope there’s one titled “Return to the Womb”) Read More »