Tag Archives: left 4 dead

RIP PS3: 11/8/08- 9/12/11

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It’s been almost three years and my fat 80GB PS3 has begun to show it’s age. It’s been noisier than ever, and I’ve been having quite a few game freezes and crashes and what not. Initially I attributed it to the wonky interwebs connection I have here, but then when I started to just play offline and it still happened I realized my system was just getting old and used. My biggest problems were with both Resistance 2 and Resistance 3, in that when I died the game would freeze and never load up the last check point. It also happened while playing LittleBigPlanet 2, Back to the Future, and Comix Zone.

I’m sure it’s a combination of many things. First off, it is a three year old system, and they just don’t make ‘em like they used to. Secondly, my PS3 has a ton of game time logged into it, and it definitely gets more use than the above-average system does I’d wager. Thirdly, it’s been through quite a bit. I’ve traveled with it many a time so I’m sure it got bounced around a little despite my careful packing procedures. And lastly, it did get hit in a thunderstorm in July while we were on vacation, so I think that definitely has a lot to do with it.

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PS3 Review: Dead Island

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I think I was one of many who were captivated by the awesome teaser trailer released for Dead Island several months back. The trailer looked too good to be true, and it appeared that the PS3 would finally be getting something it was lacking…a FPS zombie kill fest. One of the 360′s advantages is it’s hold on this genre with the Left 4 Dead series. So does Dead Island live up to the hype? Does it succeed in matching the awesomeness that is L4D? Read on to find out.

Dead Island takes place on an island resort in New Guinea where a zombie infestation suddenly occurs. The peaceful, beautiful, lush island is soon overrun with the undead and the player is given the simple task of surviving. That’s about all the story you’re going to get. There are four different characters to choose from, each with his/her own backstory. Yet these backstories seem pointless as there is very little story otherwise. There are some cutscenes here and there to coincide with completing a quest but they are more filler than worthwhile content. Now many times you will hear be complain about how a game is lacking due to a lack of story, but not with Dead Island. It’s the kind of game that doesn’t need a true story, as it’s more important (and fun) to explore the huge environment on your own. In this respect the game reminds me of Elder Scrolls IV: Oblivion, in that I could really care less about a story as I was too busy doing whatever the heck I wanted to do.

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Resistance 3 is Out, Dead Island Sneaks In

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Believe it or not, after thinking about my choices and talking with friends, I’ve decided to scrap my pre-order of Resistance 3, and instead go for Dead Island. That may be shocking to hear, seeing how I spent so much time talking about Resistance and I’ve barely said two peeps about Dead Island. But in the end, it came down to replay value, and Dead Island will give me more game for my money than Resistance 3 will.

Resistance 3 offers a campaign that can be played either solo or with a friend, as well as a couple of the usual competitive multiplayer modes. That’s right…the awesome eight player co-op mode from Resistance 2 has been scratched. Now everyone should know by now that I’m not a fan of the multiplayer scene (because I suck), so I won’t be touching that at all. That just leaves a campaign, and it’s probably not too time consuming at all. So all in all, I’ll probably go through two playthroughs at most and then be done with it. Then it will just sit around, collect dust, and eventually be traded in for less than half of what I paid for it.

Then there’s Dead Island. Read More »

Preparing for the Fall “Video Game Overload”

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Yes, that time of the year is on hand again…the prime time for new video game releases. Usually there are one or two games I consider “must-haves” each year, but this particular year is unusually chock full of great new releases. In fact, all the games that I will be wanting to snag early on are sequels to some of my most beloved franchises, which make things extra hard. What makes things super extra hard is that all these new games are coming out, and I have no income to pick them up! The titles I’ve got my eye on this year are:

  • Resistance 3
  • House of the Dead: Overkill- Extended Cut
  • Uncharted 3
  • Elder Scrolls V: Skyrim
  • WWE ’12

As you can see, every one of those games are sequels to some hard-hitting franchises, so I already know what to expect from each via playing their predecessors. So what’s a poor gamer to do with all these great games just begging to be purchased and played? Why, trade in your old games of course! Read More »

PS3 Review: Dead Nation

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When it comes to zombie related games, my two favorites used to be the Left 4 Dead series, followed by Zombies Ate My Neighbors. However, I do believe there is a new contender in Dead Nation, the PS3-exclusive top-down, twin-stick zombie shooter. I had initially shied away from it based on it’s difficulty, but once it went on sale I jumped on it…and have been kicking myself for waiting so long to enjoy the game!

There are two characters to choose from in Dead Nation…a guy and a lady. The only difference between them is the color of their clothing and gun’s laser sight (to help you differentiate between the two when playing co-op). The general story is that zombies have taken over the world, and for some reason these two characters are immune from the zombie virus. The two characters then embark on a mission to help a scientist trace the cause of the virus outbreak while surviving increasing hordes of zombies.

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Pros and Cons of Mass Effect 2 Going Cross-Platform

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To the horror of 360 “fanboys” and the cheers of PS3 users, it was officially announced yesterday at Gamescom that Mass Effect 2 would be released on the PS3 next January. To add on to my anti-fanboy argument, when I looked at the post on Joystiq (see above embedded link) for this news, I saw several comments where people were either saying “nooooooo” or “this sucks now all we have is halo and fable”. That is just stupid talk, and I hate it. I would be pleased as punch if God of War went to the 360, and I think it should!While this is a major victory for gamers who only own a PS3, it also has some problems.

The Pros

First and foremost, the biggest pro is that more people will be able to enjoy the wonder world of Mass Effect. If I didn’t have a 360 I would be just as happy, and being a 360 owner I’m not crying over this…I hate console-exclusive games. The fact that before I had a 360 I never got to touch the likes of Left 4 Dead, Mass Effect, and Castle Crashers, and that I know that there are people out there in the world who have never played Uncharted, God of War, or Resistance, just makes me so angry. There is absolutely no way any gamers win from console-exclusive games…unless they count “bragging rights” as a pro. Personally, I don’t, and I think the only people who benefit from exclusive games are the system owners (Sony of Microsoft), since a person like me has to own both systems to enjoy all the greatest games. Not even the game developers win, because they would sell a hell of a lot more units of a game if it appeared on both systems.

So that all being said, gamers will win because more people will be able to enjoy the story of Mass Effect, and Bioware will win because more copies of the game will sell. It can also be assumed that, with this happening, that Mass Effect 3, due out next year, will also be a cross-platform game, which is great. Read More »

My First 24 Hours of 360 Goodness: The Games

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So I previously went over my first impressions of the system itself, and what it offers. Now I’m going to spend some time talking about the great games I have gotten to play, and there are some great ones indeed!

Castle Crashers:

This is one of the games that had me drooling for a 360, especially since first getting to actually play it at PAX. It’s still in the works for a PS3 release, but it took so dang long so this was one of the first games I snagged. Castle Crashers is a beautiful, colorful, BLOODY beat em’ up, straight out of the old school days. Up to four players (locally or online, which is awesome) can team up with a character of their choice and lay the smackdown on dozens of minions and giant bosses. The leveling system is great, where if you die on a level you maintain all the gold, weapons, creatures, and XP you earned, and it all adds in to the awesome replay value of the game. This is the game I was waiting for, and now that I have it, I see that it’s everything I thought it would be and more. If you have a 360 and don’t have this game, then you’re a fool!

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Teenage Mutant Ninja Turtles: 1989 Classic Arcade

This game is straight out of the old school arcade we all know and love. The graphics and gameplay are all down right as they were…no lame “revival” like Turtles in Time Re-Shelled was. There is really little to say about the awesomeness of this game: old school arcade beat em’ up! The only thing they did was make it so that you have unlimited continues, so no worries about losing your last quarter by being turned into a little turtle by Shredder!!!

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Mass Effect:

After playing the crud out of Dragon Age: Origins through four different play-throughs, I was extremely jealous of Biowares sci-fi RPG Mass Effect. I didn’t think it was a game to own, so I rented this one from Gamefly so I could play through it and then send it back for Mass Effect 2. I am about an hour or two into the game, and so far it is a great combination of RPG goodness in a sci-fi environment. It has everything that Dragon Age had: several backgrounds and classes to choose from, a ton of weapons and equipment to keep checking on, and special abilities for you and your party to make short work of your enemies. I can’t say too much more since I’m still in the beginnings of the game, but I’m impressed by what I’ve seen so far.

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Crackdown 2:

Crackdown 2 is an interesting third-person shooter that takes place in a city overrun by zombie-ish creatures (referred to simply as “freaks”.) Your mission is to help clear them out of the city by running or driving around and fulfilling various missions. I have not personally played online yet, but when you do your friends can come and join in your world to help you on your missions. I haven’t put much time into the game yet, so I don’t have too much to say about it yet, but when I do a full review will be forth-coming.

Left 4 Dead:

This is hands-down one of the definitive games for the 360. Left 4 Dead is a FPS that sticks you smack dab in the middle of a zombie apocalypse. You and three allies (either actual players or AI) must race through the level and try to survive to the end, where rescue awaits. The typical weapons of pistols, rifles, shotguns, and machine guns are what stands between you and hordes of various zombies, all of which move extremely quickly (no shambling here.) I played through two levels (each level contains five stages) with some people online last night and had a true blast. This is a game that I can’t see ever getting old, and was definitely something I was missing on the PS3.

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My First 24 Hours of 360 Goodness: The Technical Stuff

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I’ve had the system for a full 24 hours, and I wanted to lay down my first impressions of the system and the games I’ve checked out so far. Firstly, I would like to address the controller. It’s nice, and is very comfortable in my hand. I like how the left analog stick is slightly higher than the right one, giving you a more natural feel. I was also glad to see that there was a sync button, like the PS3 controller has, to get to the main menu, and to turn the system on. Good stuff! However, there were two things I’m not as big a fan of. First, I don’t like the directional pad. It feels kind of wobbly, as it is on a raised, circular platform of sorts. The PS3 controller has the directional just as four separate buttons, while the 360 has it as one big button. It works fine and all, but just feels a little odd. Secondly, I was disappointed in the controller power situation. I like how the PS3 controller has a battery installed right inside the controller, and to charge it you just plug it into either the system or a computer…wherever you can find a nearby USB drive. The 360 controller CAN do that, but only if you purchase a separate device that hooks it up to do that. Otherwise, your two options are to use two AA batteries per controller or to purchase a battery charging station, which is the path I chose to go. Don’t get me wrong, this is not going to kill me or anything, but I just liked the convenience of being able to use my PS3 controller out of the box and never have to worry about changing batteries. The 360 controller is still pretty awesome.

The PS3 Directional Pad:

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The 36o Directional Pad:

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The 360 is Here!!!

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I received the 360 in from UPS today, and I’m pretty pleased. I’m taking a quick break from set-up to put up some pics and whatnot.

The package:

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The package opened:

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The package contained more than just the 360, as the dudes over at co-optimus.com also sent over a t-shirt and stickers.

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Also included was a brand-spanking new copy of Crackdown 2:

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The system looks pretty sweet with the black finish. It’s like a matching pair for my PS3. Now all I need is to trade my white Wii in for the black one…

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Also came with matching black controller and headset. It’s kind of sad that the headset is wired, but I’m not complaining, since the price was right!

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So there you have it: my 360! I’m pretty excited to get playing. As of right now I have Crackdown 2, Castle Crashers, and TMNT Arcade (the awesome 1989 one!!!) By tomorrow I should have Left 4 Dead (from amazon) and Mass Effect (from Gamefly), and in a few days, once I get some credit in from amazon, I’ll be ordering Gears of War 2. I think these games are going to be a great start to my 360 experience.

I’m Finally Getting a 360!!!

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Last week, the good folks at co-optimus.com had a contest to celebrate the fact that their database now contains over 1,000 co-op games. As I was getting ready to eat breakfast Sunday morning, I received a PM from the owner of the site, with the subject being “Grand Prize Winner.” I got excited and started cursing, and Shell was confused. I ran into the computer room and went online to read the PM, and sure enough, I had been selected as the grand prize winner. The prize is a 250gb 360 slim, as well as a copy of Crackdown 2. I gave my info to the site owner, and I should have the 360 in my possession by the weekend.

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I never talked much smack about the 360, and I was actually on the verge of buying one when I was ready to purchase a current gen system back in 2008. However, in the end I was diswayed from the 360 due to the RROD problems, as well as the high start-up cost (having to buy a system, a $90 wireless device for it, and having to purchase a Gold account just to play online.) These issues, coupled with the fact that I got a PS3 for $100 off, caused me to go with Sony over Microsoft. However, I always wanted to get a 360 as well, especially within the past year as I have made friends with people online who only have 360s, and not PS3s. Read More »

Now I Want a 360

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So as I have saying over the weekend and today, I was able to finally check out the 360 at PAX, and I liked what I played.

First off, remember that I am not a 360 hater. I don’t necessarily believe that the PS3 > 360, or that I hate the 360 simply because I have a PS3 instead. When I was ready to jump into the current-gen consoles, I was tossed up between the PS3 and 360. My friend and I had lengthy conversations about the pros and cons of each, and for awhile it looked like I would get a 360, for the lower price and the far-superior online service. However, one of the biggest problems was that I had never touched a 360 before. None of my friends ever had an Xbox or a 360, so I never knew how it was. Also, I was skeptical of the 360′s life due to all the RROD reports, and I didn’t want to think about the chance that I would have to worry about getting my console fixed. So when Wal-Mart happened to have a $100 deal on the PS3, I was quickly sold, and that laid it to rest. Read More »

PAX East- A Recap

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There was quite a lot to do at PAX East, and since I got a lot of the specifics out of the way in other posts, I will be able to give a general overview of the weekend here.

We first stepped into the Hynes Convention Center around 3:30ish on Friday afternoon and started checking things out. The first floor of the convention center was dedicated to basic stuff such as checking in, the PAX merchandise stand, and other stuff. There were a lot of internet notarities selling their wares, as well as a lot of table top game providers. There were two rooms set aside on the first floor for free-play table top, meaning you and your friends could go in there, pick out a board game (and there were a lot to choose from), and kick back and play. After checking out the first floor, we made our way upstairs to the second floor, where the main exhibition room was. Read More »

Games Played at PAX East

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Obviously one of the major draws of PAX is the games. I got the opportunity to play quite a few. Of all the games I played, only a small handful were unreleased…many of them are games that are already available that I have never had the opportunity to play. So heres the games, in no particular order:

  • Crackdown 2 (360): We waited on line a little under an hour to check it out. It was a free for all game with men in armor suits who carried rocket launchers. The object of the game was to grab an orb and then run away and stay alive for as long as possible. So the main target of the game was always whoever had the orb. I was not a fan of the game. The controls were pretty bad, and navigating the city was horrible. The player cannot fly or run up the side of buildings, so you have to jump to latch on, but you can only latch on at particular spots, so a good chunk of the game was spent trying to get over a building so I could continue on in the match. Overall, I wasn’t a fan of what I played, which was only the versus mode. Apparently there is a single player and co-op story mode, but I was not able to play that.
  • Charlie Murder (XBLA): Charlie Murder is a fun four player beat em up a la Castle Crashers. The four playable characters were basically punks, and ran around beating the pulp out of other punks. Each character had a special move involving a guitar, as the character I was using summoned forth saw blades that ran across the screen cutting down enemies in their path. The game looked pretty good, with large, cartoonish characters and enemies, and I would definitely purchase it if I had a 360 when it comes out. Definitely keep an eye out for it.

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