I don’t know that I’ve ever met a single gamer that actually enjoyed and looked forward to quick time events. What, you don’t know what the heck I’m talking about?! Quick time events (henceforth referred to as QTE’s) are put into games generally to depict an epic battle between the player’s character and an insane boss. How it works is that eventually the gameplay will turn into more of a movie, and you will lose direct control of your character. Then button prompts will quickly appear on the screen and you will have to push the correct button before it goes away. If you push the button too late, or hit the wrong button, all sorts of bad stuff can happen. The lighter penalties include simply having to start the QTE over again, while others are less forgiving and will result in an instant kill.
Moral of the story is that QTE’s take a lot of control away from the gamer, as he/she has to focus solely on what button is going to appear on screen next. Also they are generally very frustrating and really suck the fun out of a great boss battle. I don’t know what game they first started in, but the game I first remember playing that had them was the original God of War on the ol’ PS2. Other games that I recall that included them were Marvel: Ultimate Alliance, Knights Contract and most recently, Warriors: Legends of Troy.
Anywho, here’s a detailed list of why I hate them: Read More
















