I enjoyed the single player campaign and the online co-op modes for the Ghostbusters game. However, I wasn’t keen on dropping $40+ for it. Today, Gamefly sent me a list of their April Bargain Bin games, and Ghostbusters was listed for $11.69. After my $5.00 coupon I had for them, the total for the game came out to $7.23 (including .54 for tax.) $7.00 is totally worth it for such a fantastic game! I look forward to playing through the game again and picking up trophies I missed out on during my first playthrough.
Tag Archives: Ghostbusters
Lots of PS3 Goodness at Gamescom
Tagged as $100, $300, big bad bob, bigbadbob, bulky, console, DS, Europe, expensive, gamescom, Ghostbusters, infamous, PlayStation 3, price cut, PS3, ps3 slim, PSP, Sony, voice chat
Today was Gamescom, which is some kind of video game thingy in Europe. Anywho, Sony used it to release some interesting information.
First and foremost is that not only is the PS3 getting a price cut, they are also introducing a slim model. This is cool because the current one is so freakin big and bulky. As far as the price goes, its about time. The PS3 default console will now be $299, a $100 price cut. This is essential, because for the longest time the PS3 was soooo much more expensive than the 360. Now the PS3 can compete more directly with the 360 as far as price goes.
They will also be revamping the XMB with a firmware patch which will be released on Sept. 1. Should make things like the friends list and trophies more user friendly and easier to view.
There was also some PSP news, which I didnt care as much about since I think the DS > PSP. However, one cool feature is that you can view comic books on the PSP now, which I think is pretty neat. I think that, to me, the PSP is kinda like a whole other console, in which you really have to put a lot of time into playing the games. As in, the games are pretty in-depth. The thing about the DS is that its casual, made for quick gaming on the go. I like the DS better than the PSP for this reason and others.
So there were some good reveals at Gamescom. Of course, they missed out on the most important: VOICE CHAT!!! To this day I still cannot believe that I cant be playing a single player game and chatting with someone else playing a different single player game. This is my biggest complaint with the PS3 to this day. I just want to be able to sit back and play inFamous one night while talking to Steve as he plays Ghostbusters. Is that so much to ask Sony? Is it???
Guys Night In July ’09
Tagged as bigbadbob113, Boom Blox, Boom Blox Bash Party, DS, Ghostbusters, Madworld, Mario Strikers, N+, Nintendo, PlayStation 3, PS3, Revenge of the Fallen, Sony, sushi, transformers, Wii
Steve came up this weekend, and we had ourselves an old-fashioned game night. Aside from playing PS3, Wii, and DS, we also went out to snag some sushi and caught Transformers 2.
Heres the games we played:
PS3:
- Streetfighter IV
- Mortal Kombat II
- Punisher: No Mercy (pass and play)
- Battlefield 1943
Wii:
- Ghostbusters
- Boom Blox Bash Party
- Ghost Squad
- Mario Strikers Charged
- Pirates vs. Ninjas Dodgeball
- Madworld
- Tetris Party
DS:
- N+
- Castlevania: Portrait of Ruin
- Pictochat
We didnt get as much gaming in as usual, but a great time was had by all. I hope to get in one more gaming night later this summer.
Final Thoughts on Ghostbusters
Tagged as gamefly, Ghostbusters, PlayStation 3, PS3, Resistance 2, video game
I beat the game last night, and then played a bit more of the online co-op with Steve, so now its on its way back to Gamefly.
I was tempted to purchase it. It was a very fun game. The campaign mode was great, and was supported with an awesome storyline and combat system that actually made you “feel” like a Ghostbuster. The online mode was differentiated enough to warrant many playthroughs, as the random modes and maps made each round unique.
However, in the end, there were a few things that stopped me from making the purchase. First and foremost, I was not keen on dropping $40 for a game. But also, I was a bit disappointed at times with the campaign. For starters, why the heck not make it co-op. For about 95% of the game there is always another character on the screen with you. Just make it so that someone else can play as him. If the campaign did have co-op, I would have made the purchase without a second thought.
Also, the campaign mode was very short. It was a bit too quick to get through, and only had something like five stages (I forget exactly how many). While it was an awesome story, it could have been longer. Thus, the lack of co-op and a short playthough make the game, to me, have a low replay value. While the co-op mode is interesting, it is not expansive enough to warrant making the purchase solely on that.
For example, with Resistance 2, there is the single player campaign, and the co-op consists of several different missions across something like five maps. So even if the campaign sucked (which it somewhat does, compared to the first Resistance), the co-op is so awesome and the replay is so high that it warrants a purchase just for the co-op. Unfortunatley, Ghostbusters does not fit into this catagorey, so while the co-op is fun, it is not fun enough to convince me to purchase the game.
So I want to take this time to thank the Ghostbusters game. For about two weeks it instilled me with a lot of fun times, both online and offline, with myself and with friends. And Im sure that if I happened to walk into Gamestop sometime in the very far future and find a copy for $20 or so, I will most definitely pick it up. But for right now, it is my sad opinion that Ghostbusters does not warrant purchase. There are other games with higher replay values out there that should be purchased in its stead.
Dont take this the wrong way though. Ghostbusters is an awesome experience, and should not be missed. So go out and rent it, or if you have some extra cash squirrelled away, then go out and buy it. Its not a game you can hate, but one that may leave you a tad disappointed, as there were such little, simple things that could have been included to make it the game of the year.
Busy Day
Tagged as apartment, baked ziti, family, Ghostbusters, hail, Loki, new hampshire, Resistance 2, Sacred 2, wal-mart
Shell and I were pretty busy today.
My family from New Hampshire are coming down tomorrow, so we spent the day preparing the apartment. Before the cleaning began, we had to run some errands in the morning and do food shopping for tomorrow. As we walked into Wal-Mart we got caught in the middle of a hail storm, but it wasnt too bad. It rained on and off a bit the rest of the day.
When we got back we ate lunch, and then got down to cleaning. I think I found enough of Loki’s hair that, if I combined it all, I could make a Loki clone. Shell did lots of cleaning, and is baking a cake now. Tomorrow morning she’ll make up a nice batch of baked ziti. YUM!!!
Despite how busy we have been, I still got in a few hours of Ghostbusters, Sacred 2, and Resistance 2.
PS3 Review- Ghostbusters Online Co-Op
So Steve and I got around to playing Ghostbusters the past couple of nights. It was a pretty fun experience.
The way it sounded, I initially assumed that the Ghostbusters online co-op would be like that of Resistence 2- a bunch of short mini-missions. However, thats not how it works out. The basic set up is that you start a round with up to three others, and play three random (or you can select them) mini-games. Each player chooses one of the four original Ghostbusters (or the new and horrible “Rookie” character) and you and your team work your way through the three stages. Each stage is basically like a different mode.
Each stage follows the same basic premise. If your player gets knocked out, you can either have a fellow ‘Buster revive you, or wait 25 seconds for the auto-revive. However, if all four players become knocked out, then the stage ends. Also, each stage has power-ups for new weapons, as well as a force field-like bubble. Also, as you bust ghosts, you receive cash. Cash is not used to purchase anything, but instead seen as your “score”. A higher score unlocks new uniforms and “titles”, such as “Ghostbuster of the Year.” These do not help you in-game, but are purely for leader boards and bragging rights.
Survival mode is by far my favorite. You and your team basically have to try and survive several waves of ghosts and destructible enemies. Each progressing wave consists of tougher ghosts as well as more of them. The final waves are pure chaos, as the screen is filled with many ghosts who wont go into the traps without a fight.
Containment mode is, in my opinion, the most challenging. You and your team have two minutes to trap as many ghosts as possible. As you trap ghosts, you get precious seconds added back to the timer. When the timer reaches 0, its stage over. I find this the most challenging due to the rushed pace and limited time, and thus the least enjoyable.
Destruction mode is also a blast. Basically, there are these green relics which appear on the map, and you and your team have to destroy as many as possible within five minutes. The trick is that the relics spawn ghosts, so they are usually heavily guarded. However, once you destroy a relic, the associated ghosts will disappear, thus the trick is to not waste time on trapping ghosts, but smashing their relics.
Thief mode was decent. There are four artifacts you must protect from ghosts who will attempt to swoop in, snag them, and take off. So you just sit around and blast ghosts as they come in. If one does grab one, you can destroy it in order to retrieve the artifact.
There is also a fifth mode titled Protection, but I havent gotten around to playing it yet.
So what do I think of it? While its not a co-op campaign, the modes are still entertaining. The single-player campaign is a lot of fun, but short, and does not leave much for replay value. The online co-op is what gives this game life, and more importantly, replay value. The co-op mode saves the game, and warrants a purchase.
PS3- Ghostbusters Quickie Review
Tagged as ecto, Egon, Ghostbusters, PlayStation 3, proton pack, PS3, ps3 review, Ray, slimer, stay puff, Venkman, video game, Winston
So I put about an hour into the game so far, so heres a quick thought on it.
First off, I like it. I think the graphics, voice acting, and everything else is presented in a great way, which I think does reflect, to a degree, the Ghostbusters.
The single player gameplay is of course the heart of the game. You play the new Ghostbusters recruit, so you run around with the four other guys. I didnt like this idea at all. First off, you’re not even given a name. When they attempt to introduce your character, Venkman jumps in and says, “I dont want to know any names.” I thought this was very lame. I dont see why you couldnt just alternate between playing one of the four Ghostbusters, since your character is always paired up with at least one of them.
Now as for the gameplay itself. Obviously, you are busting ghosts. You use the main proton gun to weaken the health of the ghosts. Once they are weakened enough, the beam switches to a containment beam, which acts as a lasso. You can then whip the ghosts around the room, slamming them into the environment to further weaken them. Once they are weakened enough, you can throw down a trap, direct the ghost over the trap, and then direct him into the trap. To break up the ghost catching, at times there are general enemies which you will just have to blast until you destroy them.
Also, you spend a lot of time ghost hunting. You need to use the PKE meter to track a ghost down. For example, at times ghosts are hiding in objects or something, so you have to scan it with the PKE meter in order to flush them out so you can start busting them. You also use the PKE meter to scan the environment to get data on the ghosts, as well as unlockables and other bonus content. As you bust ghosts and such, you get money, which can be used to purchase upgrades for your beams and traps.
A few things I’d like to whine about. First, is the lack of a save point. Not so much that I cant save manually whenever I want, or that I need to find a place to save the game, but the fact that I dont know when the game is saving at a checkpoint. Thus, if Im playing, and I want to finish, I dont know when its safe to turn the game off, because I dont know where the last checkpoint was.
I also found the ghosts to be somewhat of a pain in the butt. They will charge you and knock you down, and the thing is that they do it so fast, with little warning. In most games, you can get a sense of a pattern or something, so you know when an enemy will attack. But not here, you will find yourself knocked to your ass several times out of nowhere.
Overall, its fun, and Im enjoying it. Its definitely got a staying power, and I’ll hold onto it until I at least complete the single player campaign. Hopefully at some point I’ll get to check out the online multiplayer modes.
I’ll pop up a fuller review later on, but so far the game is awesome.
Ghostbusters Is HERE!!!
Gamefly delivered, and the game is installing as I type. Has a pretty big install. Oh well, whatevs. Im excited.
Time to save the city.
Damn You Gamefly
Tagged as albany, crosby, gamefly, ghost busters, Ghostbusters, mail, netflix, pittsburgh, postal
Well, as I stated previously, I got the confirmation e-mail Tuesday morning at 11:00am that Ghostbusters had been shipped. It is now Thursday, and my mailbox was disappointingly devoid of any ghosts, or their fellow busters. It stinks! I have the entire day off tomorrow, and I cant do any busting.
So I say damn you Gamefly, damn you to the very heart of hell! While I love you, I hate how slow your service is. You claim to have this instant postal-checking system, where the post office scans my games so you know when I sent them back, yet it usually takes about four-five business days for me to hear that you received it. Then it takes three business days to ship a game to me. LUDICROUS!!!
Netflix usually has a day of processing time. For example, I sent back a DVD today. Tomorrow afternoon I will get an e-mail saying they received it, then another e-mail within an hour saying “we shipped your next movie”, and it will be in my mailbox on Saturday.
So whats the solution Gamefly? How can you make me a happy consumer? The answer is quite simple…be like Netflix, and kindly open a distribution center in Albany. If Netflix can do it, Im sure you can too. Either that, or I may very well have to move to Pittsburgh. But then again, I wouldnt want to be anywhere near that Crosby-infested area…
Ghostbusters is on the Way!!!
Well my plan worked. I sent Far Cry in about two weeks ago, and then removed all games from my Gamefly queue except Ghostbusters. The plan worked…I came home from class today to find an awesome e-mail in my inbox informing me that I would be busting ghosts in about two days.
Needless to say, Im excited. I’ll have a review later this week (probably Friday) after I get to play it some.































































