WWE SvR 2011 continues to take up a good chunk of what gaming time I have…or at least it was, until I finally unleashed Borderlands this weekend. I had forgotten how much fun it was, and I decided to start from scratch and re-roll a new character. I’m currently playing a Hunter, focusing on the Rogue skill set. The thing I realized today is that Borderlands is has many similarities with Fallout 3 and New Vegas, in that it successfully merges the FPS and RPG genres into one neat, awesome package. I’m pretty addicted to Borderlands right now, and I’m regretting taking a year to finally buy it. This one will be lasting quite some time, between four distinct characters and all the juicy DLC which I have but have not touched yet.
On the DS front, I am getting into Henry Hatsworth in the Puzzling Adventure. The game is a surprise hit, and is also a combo of genres, to a degree. The meat of the game plays as a platformer, as you control Professor Hatsworth in a quest for a golden suit. One of the great features of the game is that Hatsworth is a British chap, and has the look of an aristocratic, eccentric British adventurer, complete with elephant gun, sword, cane, and monocle. Oh, and the bowler hat! The twist is that while the platforming action is going on the top screen, the bottom screen contains an advancing puzzle of blocks, kind of like Bejeweled. Eventually, if the blocks get to far up, they will begin to invade the platforming screen and can cause trouble. Thus, as you run around the main level, you will continually have to stop that and switch to the puzzle screen to clear it out. Doing this is also what gives Hatsworth health, extra lives, and “energy” which is used to more powerful projectiles, as well as for donning a gigantic robotic suit. It’s proven to be quite the addictive game so far.













