Posted by Rob on February 22, 2010 – 6:29 pm
Filed under Video Games
Tagged as adam, atlas, big bad bob, big daddy, bigbadbob, bioshock 2, civil war, co-op, competitive, deathmatch, FPS, multiplayer, online, plasmid, PlayStation 3, PS3, rapture, Resistance 2, ryan, xp
Now I know that in the past Ive said that I hate playing FPS in online competitive matches. This is due to the fact that I tend to just really suck. I don’t have enough experience playing against other players, and that leads to me generally getting killed more than I kill others. Now I received Bioshock 2 when it came out, but I had not checked out the multiplayer mode since I hate playing online. But I was bored last night, so I decided to give it a whirl. I was not disappointed.
Between last night and today, I have logged in close to two hours online. I have definitely been doing well, and often come in within the top three places in the team-based deathmatches. Since I do fairly well, I enjoy playing it. There are a few traits to the online mode which I think are what attract me to it.
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Posted by Rob on February 20, 2010 – 5:27 pm
Filed under Video Games
Tagged as alien, aliens vs predator, avp, campaign, co-op, competitive, demo, facehugger, FPS, gamefly, marine, online, PlayStation 3, predator, PS3, sega, survival, trophy, Uncharted 2, xenomorph

As you may know, I had some real issues with the AVP demo that came out two weeks ago. While the demo proved the game had a good premise and some great ideas, complex controls and the fact that it was impossible to get a game going left me a bit concerned for the final product. Well, I received the disc from Gamefly on Thursday, and have since then given most of the different game modes a whirl. Unfortunately, the demo gave a very accurate pretense on how the finished game would be…a game with great ideas, but executed badly.
First off, the story/background to the game is virtually non-existent. The game takes place shortly after the events of Alien 3, but I would not have known that had I not read it somewhere online. There is no background story at all, and the cut scenes, while looking and sounding good, do little to explain what the heck is going on. Im going to take a stab at it and say that humans find some ancient Alien/Predator temple and start creating mutant Aliens. The Marines and Predators come in to put a stop to it, resulting in a three-way battle royale to be the last species standing. There are three single player campaigns (Marine, Alien, Predator), and each three tell the same story through the respective species point of view. For example, as an Alien you are defending the hive from the invading factions, and as a Marine you are called in to clean up the mess. That being said, I’ll start this review up with the single player campaigns.
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Posted by Rob on February 10, 2010 – 1:07 am
Filed under Video Games
Tagged as big bad bob, big daddy, bigbadbob, bioshock, bioshock 2, competitive, death match, online, ps3. playstation 3, rapture, trophy, video games

Yes, the long wait is over as Bioshock 2 was released upon the world today. I was really looking forward to it, as the first game really blew me away like no other game had done in such a long time. Also, because I was so interested in the game, I refused to watch trailers and read in-depth reviews since I wanted to wait and experience everything as fresh as possible. Im a little under two hours into it, and thus far I am pleased, and I can honestly say that Bioshock continues the trends started by the first game.
The game takes place ten years after the first, and you play as a Big Daddy. Thats all I will say about the story. Right off the bat, the controls and the look of Rapture itself take you back to the first game. If you played the first, you will feel right at home, as the game looks and plays just like its predecesor. If you never played the first one, then why the hell are you reading this? Go out, play the first one, then get back to me.
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Posted by Rob on February 8, 2010 – 8:20 pm
Filed under Video Games
Tagged as alien, aliens vs predator, avp, competitive, death match, demo, FPS, marine, online, PlayStation 3, predator, PS3, PSN, xenomorph
As I mentioned earlier, I had a bit of a hard time getting a match going in the AvP demo that launched on Thursday. I tried throughout the weekend at random times, and was unable to get another match going. Today I tried again, and I finally got into a match. I basically set it up and while it searched for a match, I walked into the other room and played around on the computer. After about six minutes, I began to hear other people on their head sets, which meant that I had finally gotten into a game.
First off, I must correct a previous statement. In my other post, I complained that you were unable to choose your character in the demo, and that both times I was assigned to be a Marine. That is only half true. You are able to choose your own character, but you have to be quick. For some reason, the developers didnt want an 8-Alien or Predator battle royale going down, so once the first few Aliens or Predators are selected (I do not know the exact number), the remaining players are automatically assigned to be Marines.

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Posted by Rob on February 2, 2010 – 3:47 pm

I played and enjoyed the Critter Crunch demo. It was bright, colorful, cute puzzle game with a unique premise. However, I wasnt enjoying it enough to pay full price. But once PSN put it on sale for $3.49, I jumped at the chance to snag it. I mean, $3 for a new game is pretty sweet.
So Critter Crunch takes place on an island. You control an adorable little “critter” named Bigs. The main premise of the game is following the island’s food chain, in that the smaller creatures get eaten by the larger creatures. You have to keep this in mind as you play each stage. The stage is set up with several varying roles of creatures coming down at you. To the left is Bigs hunger meter. The point is to feed little creatures to big creatures. Doing this makes them pop, and they drop an item that, when collected, will increase your hunger meter. Once you fill up the hunger meter, you complete the stage. However, if one of the rows of creatures hits the end of the row, its game over.

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Posted by Rob on January 29, 2010 – 3:25 am
Filed under Video Games
Tagged as big bad bob, bigbabadbob, co-op, co-optimus, competitive, medic, online, PlayStation 3, PS3, PSN, Resistance 2, resistance 3, soldier, spec. op, Uncharted 2

Just finished a four-hour co-op session of Resistance 2 with a few of the folks over at co-optimus. We started at around 10pm, and I was the first to bounce at 2am, but the rest were still going strong. There were five of us total, plus the occasional guest who joined in for a round or two. I got my Solider raised up to level 14, but the Spec Op is still stuck at level 10. Man, I really dont play the Spec Op very well.
I really do enjoy playing Resistance 2 online, for the co-op. Im not as big a fan of the competitive. I hope that Resistance 3 (whenever it comes out) borrows from this, and establishes a good online co-op mode. So I just figured I would write a quick little post up to calm down before hitting bed.
Tonight was a success, and I hope we have more organized game nights in the future. I believe that Tuesday night next week is going to be dedicated to co-op and competitive Uncharted 2, which should be fun since I havent delved too much into it. If you read this and have a PS3, just add me. You know the PSN name: BigBadBob113!!!
Posted by Rob on January 5, 2010 – 12:41 am
Filed under Video Games
Tagged as beta, big bad bob, bigbadbob, bioshock, campaign, co-op, competitive, FPS, MAG, medal of honor, online, PlayStation 3, ps1, PS2, PS3, Resistance, wolfenstein
Its true, its true. One of the most popular genres on the market today are one of my least favorite. Not because they are not fun, but because I suck so badly at them. I love playing the single player campaigns on FPS’. I enjoyed shooting my way through the Medal of Honor series on the PS1 and PS2, and I rocked through the likes of Resistance, Bioshock, and Wolfenstein on my PS3.
However, my qualm is not with the single player campaigns. My problem is with multiplayer games, which is the meat of a FPS. I am really horrible at them. When I play against others online, Im lucky if I die less than ten times in a round and get one kill myself. I dont know what it is, but I dont have the proper training/skill to successfully play against others online. What got me thinking of all this was that I was playing the MAG Beta tonight, and I did so horribly. I seriously died eight times, and was lucky to get one kill.
The only FPS online game I ever really enjoyed was Resistance 2, but that was only the co-op missions, since you and a bunch of friends got together to take on the AI. The PS3 needs more FPS like that, where you can play through the campaign mode online, taking on the AI with other actual players. I really need to play these games more and get more experience…
Posted by Rob on November 24, 2009 – 5:25 pm
<!– /* Style Definitions */ p.MsoNormal, li.MsoNormal, div.MsoNormal {mso-style-parent:”"; margin:0in; margin-bottom:.0001pt; mso-pagination:widow-orphan; font-size:12.0pt; font-family:”Times New Roman”; mso-fareast-font-family:”Times New Roman”;} @page Section1 {size:8.5in 11.0in; margin:1.0in 1.25in 1.0in 1.25in; mso-header-margin:.5in; mso-footer-margin:.5in; mso-paper-source:0;} div.Section1 {page:Section1;} –> One of my only regrets about moving to Albany was leaving behind my friend Steve. When I lived at home, we would get together at least once a week for “game night”, where we would eat junk food, drink crazy energy drinks, and play PS3 and Wii until 1:00AM or later. Once I moved, it became harder to do. We play games online occasionally, but its difficult to find the time to meet up, and when we do the voice chat is sometimes buggy, and we waste a lot of gaming time getting situated. So when we do get to hang out in person and play, we play big time.
Last year we had something I called “Winter Fight Night”, where during my winter break I came down to visit, and we got our game on. I had printed up an excel list of games to play, and we kept track of who won what. Basically it was a night of competitive gaming. But we have always enjoyed playing co-op games more than competitive games.
Anywho, we have set a date for this year’s gaming night, and I am thus calling it “Winter Games ‘09”. He will be coming up on a Thursday and staying until Saturday, so that will give us basically three nights of gaming goodness. We haven’t played much at all online this Fall/Winter due to my hectic student teaching schedule and workload, but now that it will be over, we will be able to enjoy not only more online gaming, but can take time out to actually hang out and game in person. Im looking forward to getting my game on in the first time in a long time.
Posted by Rob on October 8, 2009 – 5:14 pm
Filed under Video Games
Tagged as among thieves, campaign, co-op, competitive, demo, gamefly, gold rush, nathan drake, online, PlayStation 3, PS3, PSN, Uncharted 2

Uncharted 2 comes out next week, but last week they released the online multi-player demo. I loved the first Uncharted, and enjoyed playing the Uncharted 2 beta a few months back, and Im really looking forward to Uncharted 2. In fact, my Gamefly queue is currently empty so that Uncharted 2 will ship on release day. But enough about the full game…this is about the demo for the online modes. The demo showcases seven different online modes. From what I could tell, two of them were co-op, and the other five were competitive. Steve and I met up and decided to rock through the co-op ones and see how they were.
I was pleased to find that the controls remained the same, as did the basic style of gameplay. Uncharted is not a FPS where you run around with a machine gun and blow everyone away…you really have to do a lot of duck and cover firing, meaning you will constantly be hiding behind objects, then firing off a couple of rounds, then hiding again. The health system is how a lot of FPS are going these days…as you get hit, the screen begins to turn red, and as you are near death it will turn gray. You can regen health by hiding somewhere and avoiding damage for a set period of time. The game looks and sounds amazing, with great graphics and voice overs. I cant wait to get into the single player campaign. Its gonna rock! But on to the demo!

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Posted by Rob on August 27, 2009 – 12:28 pm
Filed under Video Games
Tagged as big bad bob, bigbadbob, Blazokwicz, competitive, death match, enrage, FPS, gun, mire, multiplayer, Nazi, online, PlayStation 3, PS3, shield, veil, wolfenstein

So I just completed the single player campaign today. The story follows BJ Blazokwicz as he attempts to take out the Nazi’s plan to build a super weapon from another dimension. The game takes place in basically two areas; Midtown and Downtown. From those two areas, you interact with resistance fighters to accept missions, and then travel to a marker on the map to begin the mission. Along with interacting with them, you will also find black market dealers, who can sell you upgrades and ammunition for your weapons. Weapons range from tradition guns and grenades to advanced Nazi weapons like a proton gun (reminds me of Ghostbusters) and a large gun that disintegrates enemies.
As you travel through the city, you will run into Nazi squads which you will have to engage and take out. Also, you will be on the lookout for intellegince documents, gold, and hidden tomes. Both sections of the city have a set amount hidden throughout, as well as each mission. Finding these items not only will eventually land you a trophy, but you also collect money, which is used to purchase upgrades from the black market.
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Posted by Rob on July 12, 2009 – 9:16 pm
I met up with one of the guys from co-optimus this weekend to play through Punisher: No Mercy through the online co-op mode. It was much as I expected: it was the exact same as the single player story mode. However, this was not necessarily a good thing.
For starters, the first level in the story has the Punisher fighting alongside a A.I.-controlled Silver Sable. Thus, I expected that in a co-op mode, the second player would be Silver Sable. But no…I was shocked to find that player two becomes another Punisher. Dont get me wrong, I dont necessarily have a problem with that. Im just happy that there was some kind of co-op in the game, even though it made no sense. I mean, Silver Sable is actually THERE, so why have two Punishers when you could have one play as Sable.
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