
This game is one heck of a slobber knocker as THQ redeems themselves for WWE Legends of WrestleMania with their newest title, WWE All Stars. I have been following this game for quite a few months now, and the end product was as good as I expected. First and foremost, this is NOT a wrestling sim like the Smackdown vs. Raw series. All Stars is a fighting game in every sense of the word, from having insane moves, devastating combos, tons of lockables…and the simple fact that it’s easy to pick up and play but challenging to master. That being said, I did not intend to make this a comparison of All Stars and SvR, but I ended up doing just that. This game is definitely on the radar of any SvR fan, so I think it is inevitable to compare the two at some points as a means of giving examples of what to expect.
The roster of characters is pretty darn expansive for a fighting game. There are thirty wrestlers to initially choose from, with at least thirteen more revealed as future DLC. They are divided by old school legends and today’s current roster, and this really does make it the best roster for a WWE game ever. Tons of old favorites are represented like Stone Cold, Rock, Hogan, Macho Man, Andre, Ultimate Warrior and more, and they even have their classic attires. Then you have some of today’s hottest stars including Undertaker, Triple H, Edge, Kofi Kingston, Rey Mysterio, John Cena, and others as well. Together, it is a very well-rounded cast of wrestlers and is definitely one of the biggest selling points for the game.

But I’ve talked enough about all this basic info over the past three months, so now I’ll go more into what I got out of the actual game. Read More »