Tag Archives: bioware

Mass Effect 2 Complete…On to NHL ’11

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I beat Mass Effect 2 early this morning. In truth, had I known I was so close to the end, I would have stayed up last night to finish it. Anywho, it was a really fun game, and I can’t wait for the third one to come out next year! PS- my entire crew survived, so I will definitely be importing my character once again. I think it’s neat that I was able to play the same character from the first game through the third…kudos to Bioware on giving players that option.

I realized that, based on todays date and the fact that NHL ’11 releases on Tuesday, I should be able to snag it from Gamefly as my next game!  A nice plus to owning a PS3 and 360 is that I added both versions of the game to my queue, so I have a pretty darn good chance of getting the game next week. Although I just don’t like the fact that EA is making me pay an additional fee to play online since I’m renting the game…

360 Review: Mass Effect 2

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It’s not very often where the sequel to anything, be it a video game, movie, book, or some other medium, surpasses the original. Mass Effect 2 is one of those rare cases where everything good about the first game is included in an improved way along with some new features that make it better than the first time around. Whether you carry over your character from the first game or create a new one from scratch, the continuing adventures of Shepard and Co. prove to make a great story and amazing game.

The game picks up weeks after the first one, but Shepard’s adventures are briefly cut short when his ship is ambushed and he is left for dead. He is picked up by a mysterious company and over the course of two years his body is healed and he is ready to stand on his feet again. A new alien menace known as the Collectors are threatening the galaxy, and Shepard joins up with the company (who is headed by someone called the “Illusive Man”, who simply reminds me of the “Cigarette-Smoking Man from the X-Files), recruits his own hand-picked team, and prepares to take the fight to these new enemies on their homeworld. Along the way, Shepard will also have to gain their trust to make them completely loyal to him and their overall cause. To do this, you will need to talk to your new allies a lot, and also go on special “loyality” missions for them. These missions consist of helping that squad member deal with some demon from the past, which, upon successful completion, technically brings them at peace with their past so that they can give 100% devotion to the mission.

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Pros and Cons of Mass Effect 2 Going Cross-Platform

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To the horror of 360 “fanboys” and the cheers of PS3 users, it was officially announced yesterday at Gamescom that Mass Effect 2 would be released on the PS3 next January. To add on to my anti-fanboy argument, when I looked at the post on Joystiq (see above embedded link) for this news, I saw several comments where people were either saying “nooooooo” or “this sucks now all we have is halo and fable”. That is just stupid talk, and I hate it. I would be pleased as punch if God of War went to the 360, and I think it should!While this is a major victory for gamers who only own a PS3, it also has some problems.

The Pros

First and foremost, the biggest pro is that more people will be able to enjoy the wonder world of Mass Effect. If I didn’t have a 360 I would be just as happy, and being a 360 owner I’m not crying over this…I hate console-exclusive games. The fact that before I had a 360 I never got to touch the likes of Left 4 Dead, Mass Effect, and Castle Crashers, and that I know that there are people out there in the world who have never played Uncharted, God of War, or Resistance, just makes me so angry. There is absolutely no way any gamers win from console-exclusive games…unless they count “bragging rights” as a pro. Personally, I don’t, and I think the only people who benefit from exclusive games are the system owners (Sony of Microsoft), since a person like me has to own both systems to enjoy all the greatest games. Not even the game developers win, because they would sell a hell of a lot more units of a game if it appeared on both systems.

So that all being said, gamers will win because more people will be able to enjoy the story of Mass Effect, and Bioware will win because more copies of the game will sell. It can also be assumed that, with this happening, that Mass Effect 3, due out next year, will also be a cross-platform game, which is great. Read More »

360 Review: Mass Effect

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Ahh, my first 360 game review. Playing games only on the PS3 until about  a week ago, I missed out on a lot of great RPGs designed by Bioware…the two that come to mind are Knights of the Old Republic and Mass Effect. I got my first taste of Bioware when I played through Dragon Age: Origins FOUR times (I did get a nice Platinum trophy for that one, too), and I loved it. So when I received my 360 last Thursday, I quickly popped Mass Effect onto the top of my Gamefly queue. I’ve had a few days to check it out, and so far I am totally loving it.

What Mass Effect does is that a fast-paced third person shooter and add to the gameplay possibilities by making it into an RPG. The story is basically about a human who is drafted into an intergalactic organization and must stop an alien from unleashing terror across the galaxy. First off, the main character, last name Shepard, can be a male or female, and there are a variety of different classes to choose from. Like an RPG, the classes are all distinct, ranging from warriors (the soldier, with automatic weaponry and heavy armor) to the “mage” characters, who are able to manipulate machines or create force fields. You can create a party of three out of seven characters (three human, including the main character, and four different alien species), but you can only directly control the main character. However, you are able to bring up a menu during combat to order your allies on which action to take. So it’s basically your typical fantasy RPG in a sci-fi environment, and the combination is pure awesome.

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Book Review: Dragon Age: The Stolen Throne

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I really enjoyed the story and lore that shaped the RPG Dragon Age: Origins. When perusing the Dragon Age Wiki one day, I saw that there were two novels written by the game’s writer. These novels served as prequels to the game, and I was excited to start reading them to partake of more adventures in Ferelden. The first book in the series, The Stolen Throne, proved to be an excellent edition to Dragon Age lore.

The Stolen Throne starts off depicting the adventures of Prince Maric, the heir to the Ferelden throne. Unfortunately, the Orlesian nation has conquered Ferelden, and the royal family has been running a rebellion against the usurper. After his mother (the Queen) is killed, Maric flees, and eventually meets up with Loghain (who is one of the antagonists of the Dragon Age: Origins game.) The book then follows their adventures over the next few years, as they work to get Maric back on the throne.

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