Posted by Rob on April 12, 2010 – 11:31 pm
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Tagged as 12, 13, 2010, 9, arkham, art, bath, battle, bayonetta, bioshock 2, blade, carnival, chicken shoot, collection, critter crunch, curious village, dante's inferno, dark void, darksiders, dead space, diabolical box, dragon age, dragon age: origins, DS, dynasty warriors, eat lead, first impressions, game, gba, ghost, god of war III, ham, hell, hr, mage, matt hazard, moves, no more heroes, prince of persia, pro, professor layton, PS3, PSN, raw, revenge of the wounded dragon, review, rise of the argonauts, rome, sc, scribblenauts, smackdown, star, street fighter, strike force, strikeforce, super mario bros, svr2010, TA, the return of matt hazard, war, warrior, Wii, wii play, x-men
Posted by Rob on March 29, 2010 – 12:16 pm
Filed under Video Games
Tagged as 360, bayonetta, boston, camera, castle crashers, charlie murder, co-op, crackdown 2, deca sports, DS, frobot, gig, gravitronix, left 4 dead, left for dead 2, nunchuck, pax, pax east, pc, plants vs. zombies, PlayStation 3, PS3, PSN, snake, tank, team fortress 2, tetris ds, vampire smile, Wii, wii play, wii remote, wiiware, xbla, xbox 360, yakuza 3
Obviously one of the major draws of PAX is the games. I got the opportunity to play quite a few. Of all the games I played, only a small handful were unreleased…many of them are games that are already available that I have never had the opportunity to play. So heres the games, in no particular order:
- Crackdown 2 (360): We waited on line a little under an hour to check it out. It was a free for all game with men in armor suits who carried rocket launchers. The object of the game was to grab an orb and then run away and stay alive for as long as possible. So the main target of the game was always whoever had the orb. I was not a fan of the game. The controls were pretty bad, and navigating the city was horrible. The player cannot fly or run up the side of buildings, so you have to jump to latch on, but you can only latch on at particular spots, so a good chunk of the game was spent trying to get over a building so I could continue on in the match. Overall, I wasn’t a fan of what I played, which was only the versus mode. Apparently there is a single player and co-op story mode, but I was not able to play that.
- Charlie Murder (XBLA): Charlie Murder is a fun four player beat em up a la Castle Crashers. The four playable characters were basically punks, and ran around beating the pulp out of other punks. Each character had a special move involving a guitar, as the character I was using summoned forth saw blades that ran across the screen cutting down enemies in their path. The game looked pretty good, with large, cartoonish characters and enemies, and I would definitely purchase it if I had a 360 when it comes out. Definitely keep an eye out for it.
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Posted by Rob on January 5, 2010 – 7:43 pm

So I had a tough call this week. There were two releases out, and I had to decide which one I would be getting in from Gamefly. I had to choose between Bayonetta (which had an awesome demo) and Darksiders. In the end I chose Darksiders. I think I just liked the sound of the story better. I had to choose between a hot witch who uses her hair to eat enemies, and the first sign of the Apocalypse . I made my choice…
Posted by Rob on December 16, 2009 – 8:12 am
Filed under Video Games
Tagged as bayonetta, clone, combat, demo, demon, enemy, God of War, hair, heavenly sword, monster, PlayStation 3, PS3, ps3 review

When I first saw and heard about Bayonetta, I wasnt interested. It looked like an unappealing God of War clone to me, and reminded me too much of Heavenly Sword, which was a game that looked cool but sucked when I played it. So I had no intentions of checking out Bayonetta. That is, until I played the demo. Then I changed my tune.
Without knowing too much about the game (from not reading up on it due to lack of interest), from the demo I can derive that you play as some hot chick who lives amongst a secret society. The game has her going off to fight a bunch of demons (some of which are HUGE). The main character is very interesting. As you control her, you fight with hand to hand combat and guns. As you defeat enemies, you can pick up their weapons…some of which are ridiculously huge. There is also some magic thrown in there to spicen things up.
One of the craziest things about the demo that snagged my attention was the combat itself. Aside from what I just mentioned, there were a few large enemies where, at the end, you had to finish the enemy off with some on-screen button prompts. By successfully doing this, her clothing comes off to reveal the fact that it is her hair. Then her hair turns into a monster’s mouth, and proceeds to bite the giant enemy in half. It was so unexpected, yet so cool to see a hair monster bite a huge chunk out of some other large monster.
In the end, the demo succeeded in blowing me away. I wish it was a little longer, but it was still enough to grab my interest and leave me wanting more. I will definitely be renting this game at some point when it comes out in January.