Tag Archives: archery

Elder Scrolls V: Skyrim Character Build Guide: Rogue

32
Filed under Video Games
Tagged as , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , ,

My character, the Wood-Elf thief/assassin/hunter (let’s just call him a “rogue”) Roland

Skyrim is a massive RPG that allows you to make pretty much any character you want. While this is an awesome feature, it can also be quite a lot for the average gamer. Since there are no classes to choose from, the player is forced to build their character  from scratch without any guidelines, and with so many skills and play choices to choose from the novice player can quickly become overwhelmed. That’s where this guide comes in: I knew what I wanted from my Skyrim character and through over sixty hours of character development (plus hundreds of hours of playtime logged into Oblivion) I believe I have the information you need to make an unstoppable rogue character. The rogue is also the build you will want if you have dreams of being a sneaky thief or deadly assassin as well.

Race: Of the eight races available in Skyrim I would recommend a few as being built for the rogue class. The following three races have initial skills or abilities that are beneficial to a rogue:

  • Wood-Elf/Bosmer: The Wood-Elf receives a +10 to archery as well as +5 to alchemy, light armor, lockpicking, pickpocket and sneak. Wood-Elves also have a 50% resistance to poison and disease (meaning there’s a 50% chance you won’t catch a disease or be affected by poison). The Wood-Elf is my personal choice because this rogue build is heavy on archery and sneaking, and not having to worry about diseases is always a nice perk.
  • Argonian: Another great rogue choice with a +10 to lockpicking and +5 to alteration, light armor, pickpocket, restoration and sneak. Argonians also have a 50% resistance to disease and also have waterbreathing, meaning you will be able to hide in a body of water to avoid enemies that are chasing you.
  • Khajit: These felines receive a +10 to sneak as well as +5 to alchemy, archery, lockpicking, pickpocket and one-handed. The really neat thing about the Khajit is that they have night vision which allows them to see easily at night (which just so happens to be the best time to sneak.)
The Khajit make a great rogue thanks to their night vision
Any of these three races will make excellent rogues. They all receive an initial bonus to sneak, lockpicking and pickpocket, which are the bread-and-butter of the rogue build. Since the game is so open as to creating own character, you could technically make a sneaky Orc if you wanted to, but I wouldn’t recommend it. The Wood-Elf, Argonian and Khajit are the three races you want to look into if you want to make a really solid rogue.

Read More »

My Skyrim: The First Twelve Hours

4
Filed under Video Games
Tagged as , , , , , , , , , , , ,

I’ve spent a good chunk of time with Skyrim yesterday and today and I wanted to talk about my experiences within the game. This isn’t a review but more of a run-down of my character and the stuff he’s encountered. I won’t go into too many specifics so don’t worry about spoilers.

Let’s start with my character who I named Roland. I wanted to create a rogue/thief/assassin type character for my first playthrough so I went with the Wood Elf since they have an aptitude for stealth and archery (and I also liked his ability to have wild animals fight for him). As you level up you can assign your character perks from different skill trees. Here’s what I’ve been assigning to Roland to make him one heck of a sneaky archer:

  • Archery: In Oblivion I was unimpressed with archery and found it to be too weak. In Skyrim wielding a bow is as deadly as a sword, so once I saw how devastating the bow was I focused on archery as Roland’s main form of combat. The archery branch has several perks that increase the damage of regular bow attacks, the chance of hitting a critical attack and the chance of staggering an opponent. There are also non-damaging perks like increased arrows found on bodies, the ability to zoom in and the ability to slow down time while zooming in. All this, combined with the fact that arrows don’t count against the weight capacity that you can carry, make the bow a great weapon to play. Read More »

The Games of the PS Move

1
Filed under Video Games
Tagged as , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , ,

I have been interested in getting the PlayStation Move for quite some time. I do like the Wii, but I was intrigued by the possibilities for the Move, particularly with the more accurate controller and the higher quality, HD graphics. However, at the price I was not about to buy it for myself. So I placed it on my Amazon Wish List, and I found out Christmas Day that my parents had purchased it for me. I already had the Eye, so all I asked for was the basic Move controller. After Christmas, I went to the PlayStation Store off of PSN and was happy to find that pretty much every Move-enabled game currently available had a demo. So I went ahead and downloaded all eight demos, and spent the next few days trying them all out. I want to share my thoughts on the demos for the games, but I’ll start with my initial view of the controller itself.

PlayStation Move Controller

Read More »

Wii Review: Wii Sports Resort

0
Filed under Video Games
Tagged as , , , , , , , , , , , , , , , , ,

wii_sports_resort_boxart

While on my honeymoon, I stumbled across a $50 Best Buy gift card in my wallet, and was itching to head to the mall and buy something neat. In the end, I decided to finally pick up the Wii Motion Plus, which came packaged with Wii Sports Resort. I enjoyed the casual games of Wii Sports, so I figured I would equally enjoy Wii Sports Resort.

Wii Sports Resort is kind of a mixed bag, with some great games, as well as some lame ones. There are twelve total, though two (golf and bowling) are basically clones from Wii Sports, but with the Motion Plus controls. Before I get into the game, let me talk about Wii Motion Plus. It’s a small device that attaches to the bottom of the Wii Remote, but the problem is that the Motion Plus is encased in a silicon sleeve, so you have to go through some effort to attach it each time. The Nunchuck then connects to the bottom of the Motion Plus. This makes the controller bulky…what was initially a nice light controller in your hand is now getting weighed down with the Motion Plus and the casing. However, it’s only a minor annoyance, and if anything I hate it more for the effort to hook it up than the weight it adds (which is actually minor, but I just want to complain about it.)

wii-motion-plus Read More »