PS3- Ghostbusters Quickie Review

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So I put about an hour into the game so far, so heres a quick thought on it.

First off, I like it. I think the graphics, voice acting, and everything else is presented in a great way, which I think does reflect, to a degree, the Ghostbusters.

The single player gameplay is of course the heart of the game. You play the new Ghostbusters recruit, so you run around with the four other guys. I didnt like this idea at all. First off, you’re not even given a name. When they attempt to introduce your character, Venkman jumps in and says, “I dont want to know any names.” I thought this was very lame. I dont see why you couldnt just alternate between playing one of the four Ghostbusters, since your character is always paired up with at least one of them.

Now as for the gameplay itself. Obviously, you are busting ghosts. You use the main proton gun to weaken the health of the ghosts. Once they are weakened enough, the beam switches to a containment beam, which acts as a lasso. You can then whip the ghosts around the room, slamming them into the environment to further weaken them. Once they are weakened enough, you can throw down a trap, direct the ghost over the trap, and then direct him into the trap. To break up the ghost catching, at times there are general enemies which you will just have to blast until you destroy them.

Also, you spend a lot of time ghost hunting. You need to use the PKE meter to track a ghost down. For example, at times ghosts are hiding in objects or something, so you have to scan it with the PKE meter in order to flush them out so you can start busting them. You also use the PKE meter to scan the environment to get data on the ghosts, as well as unlockables and other bonus content. As you bust ghosts and such, you get money, which can be used to purchase upgrades for your beams and traps.

A few things I’d like to whine about. First, is the lack of a save point. Not so much that I cant save manually whenever I want, or that I need to find a place to save the game, but the fact that I dont know when the game is saving at a checkpoint. Thus, if Im playing, and I want to finish, I dont know when its safe to turn the game off, because I dont know where the last checkpoint was.

I also found the ghosts to be somewhat of a pain in the butt. They will charge you and knock you down, and the thing is that they do it so fast, with little warning. In most games, you can get a sense of a pattern or something, so you know when an enemy will attack. But not here, you will find yourself knocked to your ass several times out of nowhere.

Overall, its fun, and Im enjoying it. Its definitely got a staying power, and I’ll hold onto it until I at least complete the single player campaign. Hopefully at some point I’ll get to check out the online multiplayer modes.

I’ll pop up a fuller review later on, but so far the game is awesome.

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