So between playing Sacred 2 and other stuff, I got around to beating Spidey Web of Shadows today. It was an awesome game. The game play was spot on for the most part, and I really enjoyed the ridiculously awesome storyline.
So the story takes place with Venom’s symbioticness infecting the entire city. As Spidey, you have to stop it. Simple, right? As you go, you have to make several decisions, which fall down to whether you want Spidey to be controlled by Peter Parker (in the traditional red suit), or if you want him to embrace the dark side (using the symbiotic black suit.) A simple hit of L3 quickly switches between the two outfits, and each one has its advantages. As red Spidey, you will regenerate health faster, be quicker, and have more web attacks. As Venom, you have some really awesome symbiotic costume attacks, which made the game for me. Also, only black Spidey can lift up and hurl cars, which is a blast. As you fight baddies you gain XP, which can be used to upgrade moves for either costume.

Also, as you go through the story and beat up bosses, you will be asked to choose either a good or bad path. The good path generally has you save the boss or help him out, while the bad path will have you pummel them into submission. The bosses are either heroes (like Luke Cage and Black Cat) or villains (like Electro and Rhino). And not for nothing, but I don’t think there exists a Spidey game in which you DON’T face Rhino. But no complaints here. So anywho, you beat up the boss, and they join you. So as you play, depending on your location in the city and suit you’re wearing, you can summon someone to help you out. For example, after beating Black Cat I chose the black path, which didn’t necessarily pummel her but seduce and flirt with her (MJ is out). Thus, Cat will only come to help you if you’re wearing the black suit.

Other actions in game also affect your path. Failing to save a citizen falling out of an exploding car will give you black points, while saving the citizen and taking them to a hospital will give you red points. Anywho, this all adds up at the end of the game, with the final showdown with Venom. At this point, your past actions and whatnot will dictate how the rest of the game unfolds. If you were a good Spidey…I dunno what happens, because apparently I was a BAD Spidey. At that point, he says “screw everyone” and keeps the black suit the rest of the game, and you cannot switch back to the red suit. By doing this, I got to see the “bad” ending, so I dont know how the good one is. I would have to replay the entire game to ensure I got a good ending.
So combat is very well done in the game. As I mentioned in my first blog about the game, combat is generally fast and furious. Spidey has the ability to come swinging in, target an opponent with his web, and pull himself in for a devastating attack. Thus, many battles are you just chaining this move from one opponent to the next until they are defeated. While it sounds repetitive, its fun. This really comes into play when you face off against Vulture. He’s flying high in the sky, and you cant reach him. So you have to chain web from his minions over to him. Then the entire boss battle takes place in the sky, with you constantly trying to web him up to get some hits on him. Its a lot of fun.

Speaking of boss battles, most of them you face twice…once in their normal form, and later on in a symbiotic form. All I can say is that facing off against symbiotic Wolverine was nothing short of a blast. Also, most bosses end with a series of on-screen prompts, a la God of War, in which you have to push the X button when it appears on screen to complete the battle. These scenes were fun to watch.

There are of course a few minor issues with the game. First, I am sure that many would say that the combat is repetitive. I admit that it could be, but I always enjoyed beat ‘em ups, so it wasn’t a real issue for me. I don’t mind button mashing in the least. The thing that bothered me the most was the targeting/camera system. Pushing L2 unleashes your Spidey-sense, and you will lock onto the nearest target. Once locked on, you can use the right analog to switch between targets. That wouldn’t have been a problem if not for the fact that the right analog also controls the camera. So when you are locked on to a target and cant see him, and you hit the right analog to move the camera, all your gonna do is give yourself a headache as the screen zooms in so close that Spidey gets hidden behind walls and such that you cannot see him. This was a pain in the butt, but something I can deal with.
So yeah, there have been several open-ended Spidey games made (such as all the Spidey movie tie-ins and Ultimate Spider-Man), but I never liked them. They had silly missions and I just wasn’t enjoying myself. This game was different, and had me hooked. The graphics were great, the voice-acting was spot on, the combat system was a blast, and the story line was killer. All these things make it the best Spidey game Ive played. Spider-Man Friend or Foe does come in at a close second, thanks to its awesome beat ‘em up game play and co-op goodness, but the freedom that Web of Shadows gives you definitely surpasses it.
So if you’re a Spidey/super hero fan, check it out. Its a lot of fun to swing through the city, stopping crimes and pounding villains into the ground.